But you only get 10.000 points to spend on each character you make, so spend them wisely to find the coolest combination of skills and gear that suits you personally. Experiment with various character builds without wasting your time. Create and Tweak Your Custom Characters.Sneak, aim for body parts, use varied weapons and ammo, drive vehicles, deploy turrets and barricades, use the environment to your advantage, trick and flank your enemies, set or disarm traps, and try not to blow up all of your teammates! You will need your tactical thinking and just a bit of reflex as you lead your character(s) into battle. Large cooperative maps take longer (if you don´t die), while competitive matches are usually timed at 10-20 minutes. So gear up and let the CLUSTERFUN begin!” – Dimitri Zaitsev, Creative DirectorĪ typical game session is anywhere between 10 minutes and 1.5 hours, strongly depending on which game mode and map you play. Oh, and if you´re a mapper, the built-in map editor will be just your thing. But don´t worry, you can always come back with another character build & strategy (or more plungers) and eventually, you will prevail against the 100 or so computer-controlled Raiders. They will eat you alive if you aren’t careful and coordinated. You can play various MP game modes with or against your friends, or play Solo missions against the environment. Have you ever seen someone being shot with a plunger to the face or kicked off a sniper tower by an armored dog? You will in Dustwind! Happens every day… “Dustwind is all about real-time tactical combat in a grim post-apocalyptic setting, creating uniquely balanced characters, and making your opponent´s heads explode in so many hilarious ways. He lives and breathes the “post-apocalypse” genre and is the owner of “Nuclear Snail Studios” where he creates post-apo outfits for various entertainment sets and Live Action Role Plays (LARP’s). You’ll meet Dimitri Zaitsev, who is a well-known artist on the post-apocalyptic scene and the creative force behind Dustwind. This first “making of” video which highlights the creation of Dustwind. Today, the Dustwind Studios team is offering a new behind the scenes look at Dustwind.
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